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19.Super Mario 64
68%
Looking back at Mario 64 now, it feels so simple and natural that it’s hard to remember what a revelation it was. Of course the camera should let the player take control. Of course the action should be set in large worlds with non-linear freedom of movement. But at the time, 3-D games were either modeled like racing games (Crash Bandicoot) or just resigned to having an awful camera and controls (Resident Evil). Even the now-standard analog stick on the Nintendo 64 controller was developed specifically for Mario 64. Add it all up, and you’ve got a masterpiece and a milestone in gaming history.
- Dave Barker
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